![]() ![]() This takes away a lot of the choice paralysis you often come up against in ARPGs, because if you don’t like how something feels or works, you can just go and change it.Within this framing device, Corvus must revisit the events of their recent life, piecing together the actions and reactions that brought them to Hermes’ diseased gateway. Perhaps the most important thing though, is that you can actually respec these as often as you want for no cost. Each of these can be used to customize your version of Corvus and can have you specializing in claw attacks, specific kinds of dodging, or even allow you to steal health back with certain attacks. You’ll often find doors to open or ladders to kick down that act as shortcuts for your next trip.Īs you level up in Thymesia, you’ll unlock new talent points. The easiest way to find a lot of these is to keep in mind where you’ve been, and try and follow new paths that lead back in the same direction. More often than not though, it’ll also offer you shortcuts as long as you’re paying attention. Thymesia loves to throw multiple routes at you at once, and it can become incredibly confusing if you’re not paying attention. ![]() Whenever you enter a new area, your first task is always exploration. Sometimes that’ll just be a dude with an axe sitting amongst boxes like an old man catching up with his friends, but sometimes it’ll be new items, or a shortcut. So much of the scenery can be broken down, and a lot of wooden barriers and boxes hide things for you to find. There’s a lot of wood in Thymesia y’all, and you both can and should hit or dodge into every wooden thing you see. This nets you about 4000 experience and requires no battling!īreak Down Barriers, Buckets, Barrels, and Boxes You can even use the Miasma Plague Weapon (dropped by Odur) to speed up your dash animation and get through the level even faster. You need to make your way past a bunch of enemies and poison sacs all while dodging the boss' attacks, but if you are only looking to get the Memory reward you can actually just run past everything to get to the end in a little under 2 minutes. Sea of Trees 3 (Fool God Boss Level): This level contains a "boss battle" against the Fool God, but its more like an obstacle course that results in a couple thousand experience. If you are having trouble and need to farm some Memory, consider the following two levels: In my experience, it seems that Reaving enemies (aka using the fully charged Claw attack) results in better drop rates for Shards.Īlthough Talent points max out at level 25, you can continue to level Corvus up far beyond that for 10,400 Memory per level. To farm a certain Shard, identify which level has the quickest access to the enemy you are looking for, then load into the level, kill the enemy, then go back to the Beacon and quit out to start the process over. They are dropped from higher tier enemies, most of whom do not respawn when you rest at a Beacon. Skill Shard's are a material used to unlock and upgrade your Plague Weapons. An enemy cannot be Executed until their blue health is completely gone, and if you do not deal Claw Damage quickly enough the enemy's Wounds will begin healing, giving them back their white health and forcing you to start the process over again. ![]() Wounds / blue health is depleted by Claw Damage (Claw attacks, some Plague Weapons). Dealing Weapon Damage builds up Wounds on the enemy, represented by the blue health bar. First is the white health bar which is depleted by Weapon Damage (Saber attacks, most Plague Weapons) as well as Deflects. Thymesia uses a unique health system where you have to deplete two seperate health bars before you can defeat them.
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